Casual Game Design Roundtable: Level-Based Puzzle Games

Game



Discussion leaders: Juan Gril, Studio Manager, Joju Games; Dave Rohrl, Founder, CasualPro Consulting; Steve Meretzky, VP of Creative, GSN

Exclusive article about Steve Meretzky:

Delivered at Casual Connect USA 2015

In this roundtable, Dave Rohrl, Steve Meretzky and Juan Gril bring their highly-respected and long-running analysis of the free-to-play game industry to a brand new format. This session will focus on level-based puzzle games (for example, Candy Crush Soda Saga and Gummy Drop). Come prepared to discuss the most interesting games and features that you’ve seen this year in the genre.

Nguồn: https://dccwo.org/

Xem thêm bài viết khác: https://dccwo.org/game/

1 thought on “Casual Game Design Roundtable: Level-Based Puzzle Games

  1. The microphone volume levels are quite bad. Too quiet and almost inaudible in some areas, perfect in others.

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