The game asset workflow: Concept 1 – Learning


In this video series, we look at the big steps that game artists follow to create game assets from scratch.
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19 thoughts on “The game asset workflow: Concept 1 – Learning

  1. Yea Bro not even trying to be a troll, but its so distracting to hear you pronounce bottle as if your saying Butthole…. I get it You got an accent, but Its real distracting from the tutorial

  2. i dropped down to the comments to see if i was to only one hearing buttholes lmao.. apparently not haha nice video, very well explained an edited thank you

  3. Let's face it, if you're going to be carrying these potions around in a sack, they need to be straight and cylindrical, and wrapped in something like twine to prevent breakage.

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