Zork & Infocom (PC, 1980) Feat. Chris Kohler – Video Game Years


A look at the text adventure game Zork and the rise of developer Infocom.
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Video Game Years 1980 Edited By:
John Delia
Lance Cortez
Pat Contri
Joey Desena
Matt Burkett
Kevin Guillet
Mark Car
Daniel Mitchell
Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.

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30 thoughts on “Zork & Infocom (PC, 1980) Feat. Chris Kohler – Video Game Years

  1. None of the persons in this video were even born when the game came out. Funny how they talk about it as though they had experienced it.

  2. Looked this up because I asked my Dad if he had played Space Quest. Turns out I found a founding father o.o

  3. I completed Infidel, Planetfall, & Leather Goddesses of Phobos. I also played Deadline, Starcross, Suspended, & Stationfall but got frustrated (especially with Deadline) and never finished them. Sadly, I never owned Zork–but I was a kid without income so I was at the mercy of whatever my dad bought. I hold all of the Infocom games in very high regard as they represent some of the coolest games of their time. 🙂

  4. I still have my full collection of Gray box Infocom titles from the early 80s… wouldn't think of parting with them, best games ever.

  5. I am a Zork NUT! I played that game, as well as Infocom's other titles, like an addiction! They really made your brain work. It was quite rewarding, when you finally solved a puzzle and advanced to the next point in the game!

  6. I played this game at school….I want to say 4th grade but I can't be sure. But I do remember loving it!!!!

  7. Has any of yall( james Ian Mike Pat etc) pitched a show to a tv channel.  If those guys on Pawn storage etc Wars can get a stupid show I think one of you dudes could do it.

  8. So, what's with these bite-sized Video Game Years? Is there just a bunch of scattered topics that don't fit in with one year now, or is it just out of need of convenience for the crew? Or perhaps it's something else.

    edit: I should note that I kind of like the bite-sized format, though.

  9. I remember Suspended had a map that was kind like those Colorform sets. You could use the map and rubber symbols of the robots to keep track of where you sent each one. …and it all came in an oversized box with a plastic face. Leather Goddesses of Phobos had a 3D comic book done in a Flash Gordon type art style. (Still have my gray box of LGP.)

    Whether it has graphics or not, I kinda miss the simplicity of the older games. I'd like to see some new games (not remakes) that are more like the old style Infocom or Sierra VGA games. Nothing against ports or adaptations though. If someone did a Space Quest or King's Quest for NES, I'd get it. I already got Larry for NES. I've ordered my E.T. for NES. (from what I understand, it's a port of the Atari game. Found one video about it without any gameplay.)

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